What we build
- 01Web appsFast, secure web platforms and SaaS products, from the first MVP to the version that serves a million users.12 msmedian server response
- 02Mobile appsNative-quality iOS and Android apps from one codebase, shipped to the App Store and Google Play.4.8★average store rating
- 03AI featuresAI that does real work inside your product: search, assistants, document processing and smart automation.9 hsaved per user each week
- 04Product designUX research, interface design and design systems that make complex software feel simple.+31%activation after redesign
- 05Cloud & DevOpsInfrastructure, CI/CD and monitoring so every release is boring, and every outage is short.99.98%uptime across client apps
- 06Dedicated teamsA full squad of senior engineers, a designer and a product lead who join your roadmap as if they were in-house.2 wkto a working team
Featured case · Wayfare+38%A booking platform that lifts bookings 38%Codeforge
- Compiling modules
- Running 318 tests
- Deploying
- Live
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[03] Process
From ideato launch.
One board you can see, a demo every two weeks and a fixed quote for the first release. No black box.
- to an MVP
- 8 wk
- sprints
- 2 wk
- reply time
- 1 day
[03] Process
From ideato launch.
One board you can see, a demo every two weeks and a fixed quote for the first release. No black box.
- to an MVP
- 8 wk
- sprints
- 2 wk
- reply time
- 1 day
[03] Process
From ideato launch.
One board you can see, a demo every two weeks and a fixed quote for the first release. No black box.
- to an MVP
- 8 wk
- sprints
- 2 wk
- reply time
- 1 day
Process
From idea to launch in 8 weeks.
Every project runs on the same board you can see: one ticket for your product, moving a column every sprint.
We meet your users, map the goals and cut the idea down to the one flow that proves it.
Flows, wireframes and high-fidelity screens you click through on your own phone.
Two-week sprints with a demo of working software at the end of each one.
Launch to the stores and the web, with monitoring on and our team on call.
Process
From idea to launch in 8 weeks.
Every project runs on the same board you can see: one ticket for your product, moving a column every sprint.
We meet your users, map the goals and cut the idea down to the one flow that proves it.
Flows, wireframes and high-fidelity screens you click through on your own phone.
Two-week sprints with a demo of working software at the end of each one.
Launch to the stores and the web, with monitoring on and our team on call.
Process
From idea to launch in 8 weeks.
Every project runs on the same board you can see: one ticket for your product, moving a column every sprint.
01 Week 1–2
Discover
We meet your users, map the goals and cut the idea down to the one flow that proves it.
- Kickoff workshop
- User interviews
- Scope and fixed quote
02 Week 2–3
Design
Flows, wireframes and high-fidelity screens you click through on your own phone.
- User flows
- Clickable prototype
- Design system
03 Week 3–7
Build
Two-week sprints with a demo of working software at the end of each one.
- Sprint 1 · core flow
- Sprint 2 · payments
- QA and code review
04 Week 8
Ship
Launch to the stores and the web, with monitoring on and our team on call.
- Store submission
- Launch checklist
- Monitoring and support
Impact
A year of shipping, one square a day.
Commits to client repositories over the last 12 months. Every orange square is working software going out.
- products shipped
- 140+012345678910123456789401234567890+
- uptime across client apps
- 99.98%0123456789901234567899.0123456789901234567898%
- to the first release
- 2 weeks01234567892 weeks
- average client rating
- 4.9/501234567894.01234567899/01234567895
Impact
A year of shipping, one square a day.
Commits to client repositories over the last 12 months. Every orange square is working software going out.
- products shipped
- 140+012345678910123456789401234567890+
- uptime across client apps
- 99.98%0123456789901234567899.0123456789901234567898%
- to the first release
- 2 weeks01234567892 weeks
- average client rating
- 4.9/501234567894.01234567899/01234567895
Impact
A year of shipping, one square a day.
Commits to client repositories over the last 12 months. Every orange square is working software going out.
- products shipped
- 140+012345678910123456789401234567890+
- uptime across client apps
- 99.98%0123456789901234567899.0123456789901234567898%
- to the first release
- 2 weeks01234567892 weeks
- average client rating
- 4.9/501234567894.01234567899/01234567895
- How much does it cost to build an app?
- Most MVPs land between $18k and $60k, depending on platforms and integrations. After a free scoping call we send a fixed quote for the first release, so the number does not move.
- How fast can you start?
- Usually within two weeks. We keep a bench of senior engineers so a new project never waits for hiring.
- Who owns the code?
- You do, from the first commit. Everything lives in your GitHub, your cloud account and your App Store listing.
- Do you work with startups or bigger companies?
- Both. About half our clients are funded startups building a first product; the rest are growing companies that need more engineering hands.
- What tech stack do you use?
- React and Next.js on the web, React Native or native Swift and Kotlin on mobile, Node or Python on the backend, and AWS or GCP in the cloud. We pick what fits your product and team.
- How do we stay in the loop?
- A shared Slack channel, a demo of working software every two weeks and a live board of what is in progress. No surprises at the end.
- Can you take over an existing codebase?
- Yes. We start with a one-week code audit, fix what is risky and then keep shipping features on top.
- What happens after launch?
- We stay on for monitoring, fixes and new features on a monthly retainer, or hand everything over to your team with documentation and training.
FAQ
Questions, answered
Pick a question. The answer runs in the terminal, like everything else we ship.
$ codeforge faq --q 01
› How much does it cost to build an app?
Most MVPs land between $18k and $60k, depending on platforms and integrations. After a free scoping call we send a fixed quote for the first release, so the number does not move.
- How much does it cost to build an app?
- Most MVPs land between $18k and $60k, depending on platforms and integrations. After a free scoping call we send a fixed quote for the first release, so the number does not move.
- How fast can you start?
- Usually within two weeks. We keep a bench of senior engineers so a new project never waits for hiring.
- Who owns the code?
- You do, from the first commit. Everything lives in your GitHub, your cloud account and your App Store listing.
- Do you work with startups or bigger companies?
- Both. About half our clients are funded startups building a first product; the rest are growing companies that need more engineering hands.
- What tech stack do you use?
- React and Next.js on the web, React Native or native Swift and Kotlin on mobile, Node or Python on the backend, and AWS or GCP in the cloud. We pick what fits your product and team.
- How do we stay in the loop?
- A shared Slack channel, a demo of working software every two weeks and a live board of what is in progress. No surprises at the end.
- Can you take over an existing codebase?
- Yes. We start with a one-week code audit, fix what is risky and then keep shipping features on top.
- What happens after launch?
- We stay on for monitoring, fixes and new features on a monthly retainer, or hand everything over to your team with documentation and training.
FAQ
Questions, answered
Pick a question. The answer runs in the terminal, like everything else we ship.
$ codeforge faq --q 01
› How much does it cost to build an app?
Most MVPs land between $18k and $60k, depending on platforms and integrations. After a free scoping call we send a fixed quote for the first release, so the number does not move.
- How much does it cost to build an app?
- Most MVPs land between $18k and $60k, depending on platforms and integrations. After a free scoping call we send a fixed quote for the first release, so the number does not move.
- How fast can you start?
- Usually within two weeks. We keep a bench of senior engineers so a new project never waits for hiring.
- Who owns the code?
- You do, from the first commit. Everything lives in your GitHub, your cloud account and your App Store listing.
- Do you work with startups or bigger companies?
- Both. About half our clients are funded startups building a first product; the rest are growing companies that need more engineering hands.
- What tech stack do you use?
- React and Next.js on the web, React Native or native Swift and Kotlin on mobile, Node or Python on the backend, and AWS or GCP in the cloud. We pick what fits your product and team.
- How do we stay in the loop?
- A shared Slack channel, a demo of working software every two weeks and a live board of what is in progress. No surprises at the end.
- Can you take over an existing codebase?
- Yes. We start with a one-week code audit, fix what is risky and then keep shipping features on top.
- What happens after launch?
- We stay on for monitoring, fixes and new features on a monthly retainer, or hand everything over to your team with documentation and training.
FAQ
Questions, answered
Pick a question. The answer runs in the terminal, like everything else we ship.
$ codeforge faq --q 01
Most MVPs land between $18k and $60k, depending on platforms and integrations. After a free scoping call we send a fixed quote for the first release, so the number does not move.
$ codeforge faq --q 02
Usually within two weeks. We keep a bench of senior engineers so a new project never waits for hiring.
$ codeforge faq --q 03
You do, from the first commit. Everything lives in your GitHub, your cloud account and your App Store listing.
$ codeforge faq --q 04
Both. About half our clients are funded startups building a first product; the rest are growing companies that need more engineering hands.
$ codeforge faq --q 05
React and Next.js on the web, React Native or native Swift and Kotlin on mobile, Node or Python on the backend, and AWS or GCP in the cloud. We pick what fits your product and team.
$ codeforge faq --q 06
A shared Slack channel, a demo of working software every two weeks and a live board of what is in progress. No surprises at the end.
$ codeforge faq --q 07
Yes. We start with a one-week code audit, fix what is risky and then keep shipping features on top.
$ codeforge faq --q 08
We stay on for monitoring, fixes and new features on a monthly retainer, or hand everything over to your team with documentation and training.
- Still stuck? Ask a real engineer.Ask a questionAsk a question
Start a project
Let's build your product.
Tell us what you are building. You get a reply within one business day, a free scoping call and a fixed quote for the first release.
- Reply within 1 business day
- Free 30-minute scoping call
- Fixed quote for the first release
Start a project
Let's build your product.
Tell us what you are building. You get a reply within one business day, a free scoping call and a fixed quote for the first release.
- Reply within 1 business day
- Free 30-minute scoping call
- Fixed quote for the first release
Start a project
Let's build your product.
Tell us what you are building. You get a reply within one business day, a free scoping call and a fixed quote for the first release.
- Reply within 1 business day
- Free 30-minute scoping call
- Fixed quote for the first release